Computer Graphics is a classic foundational textbook that introduces the theory and practice of computer graphics. First published in 1986, the book is designed to provide a clear and systematic treatment of graphics concepts, algorithms, and techniques used in generating and manipulating graphical images on computers.
The authors emphasize algorithmic approaches to graphics, making the book suitable for computer science students and programmers who want to understand how graphics systems work at a fundamental level, independent of specific hardware or software platforms.